which includes a wide range of interactive elements and features such as: image, audio, video, 2D & 3D visual models, computer simulations, simple educational games, individual and group tests, real-time assessment, knowledge sharing, AR & VR, virtual classroom, video conferencing, personalization of the learning path, etc. It empowers publishers to analyze user behavior while studying the published content. Publishers can also use AI tools to create interactive content.
The output of the platform in offline mode is an encrypted file with the extension '.kbh',
which is executed by the SmartBook Reader Applications.
And in online mode,
it is possible to studying the content
by entering the online library(store) through the web-based Reader.